Kinect Fun Labs Initial Thoughts

At this year’s E3 conference, Microsoft unveiled its newest addition to the Kinect lineup: Kinect Fun Labs. The contents of the labs are more of a demonstration of the Kinect’s abilities rather than actual games. However, that doesn’t mean that they don’t have a lot of potential for fun. So far there are a total of 4 gadgets available, 2 that focus on the Kinect’s people scanning ability and 2 that focus on its object scanning ability. There are many different possible applications in the event world for the technology on display.

Bobble Head and Connect Me

Kinect-People-Scanning

Both of these gadgets focus on the Kinect’s ability to utilize 3D pictures of the users. Kinect Me takes a couple of pictures of the player and creates an avatar (basically a 3D cartoon character) of them that can then be played around with. The new avatar will mirror the player’s movements in real time. Bobble head is similar, though it creates a digital bobble head rather than a correctly proportioned avatar.

While neither of these gadgets can really be considered a game, they could prove to be fun at an event. The characters that are created can really be thought of as digital caricatures. I could definitely see this being a fun activity for a group of people to enjoy as many of the creations would be hilarious to the group.

Googly Eyes and Build a Buddy

Kinect-Object-Scanning

Each of these gadgets utilizes the Kinect’s 3D object scanning abilities by taking pictures of each side of a given object. Googly Eyes uses the images to create a googly-eyed mascot of whatever object you scanned in. The user can then control the new mascot and even record a short skit with it. Build a Buddy takes the same 3D image and allows you to choose a personality for it which it then uses to create a character based on your choices.

During an event, fun props could be provided along with these Kinect games in order to create some outlandish characters. You could even create a contest in which people had to create an original character from the props, scan their character into the game, and create a quick sketch. At the end of the night the sketches could all be shown and the favorites voted on with a prize for the winning bit.

There many other potential possibilities for utilizing this technology in events. These are just a few of my initial thoughts on how I think it could be used.